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16 Jul 2018

Heltid Senior Technical Artist på Enterspace VR

Starbreeze – Postad av Kulturjobb Stockholm, Stockholms län, Sweden

Beskrivning av jobbet

Enterspace creates premium VR entertainment for people seeking thought-provoking, captivating and social experiences. We establish experience centers worldwide that offer best-in-class content, technology and customer service in a sophisticated setting where entertainment and food and beverages are offered.

We are a subsidiary of Starbreeze, an independent creator, publisher and distributor of premium entertainment products. Our experience centers in premium locations in Stockholm and Dubai feature both our inhouse Enterspace content series as well as a portfolio of experiences from Starbreeze. While fully owned by Starbreeze, we operate with a high level of independence with a single mission – to offer social and virtual experiences for people seeking to explore the best of all worlds.

Right now we are looking for aSenior Tech Artist for VR.

As senior tech artist at Enterspace, you will be part of building our vision of what mankind’s exploration of the solarsystem will be like, a few hundred years from now. You will work with a small team of artists, tech artists anddevelopers, led by our Producer, to create a series of episodes, short 20-30 minute stories, set in the Enterspace universe.

To be successful, you should;

– Be experienced in Unreal Engine 4.

– Be a good visual artist across a range of tools and techniques.

– Be curious, strive to be different, and have a vision.

– Be able to prioritize and make hard decisions about when to move on.

– Be a good communicator.

Your job duties will include;

– Hands-on engaging in all phases of development including concept, production and updates

– Providing guidance and leadership in every aspect of the content creation pipeline

– Improving and maintaining the art production workflow, and making decisions about which art packages and tools a studio should use

– Ensuring your own and the team’s art assets can be easily integrated into our projects without sacrificing the artistic vision or exceeding the platform’s technical limits

– Leading efforts in material creation, including making materials for characters, environment assets and vehicles as well as creating visual effects

– Initiating optimization processes by using diagnostic tools to examine current content and identifying areas for improvement

– Investigating new techniques, implementing them and training the team

Apply by sending your resume and an up to date portfolio.


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Nick Weston

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Sök jobbet senast 29 december 2018

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Jobbkategorier: Spel. Omfattning: Heltid.


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